Version History of Adobe AIR 3.8 (Beta)

Release features

  • Sandboxing enhancements

This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode

  • Recursive stop on MovieClip

For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.

  • Datagram Socket (iOS & Android)

DatagramSocket APIs are now supported for iOS and Android also. This will work only with swf-version 21 or later.

  • Server Socket (iOS & Android)

ServerSocket APIs are now supported for iOS and Android also. This will work only with swf-version 21 or later.

  • LZMA SWF support (iOS & Android)

LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.

  • 4096x4096 texture support

With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support amaximum texture size of 4096X4096.

Builds changes

  • Runtime Versions
  • Flash Player Desktop only: 11.8.800.50 (no update)
  • AIR Runtime Desktop:3.8.0.490
  • AIR Runtime Android:3.8.0.490
  • AIR SDK & Compiler: 3.8.0.490