Version History of Blender 2.56a (Beta)

More new features, that still needs to be documented on this page:

  • New Python API (between 2.53 and 2.54 extensive changes due to RNA renaming and different approach to properties for types)
  • Experimental declarative UI: bpyml, bpyml_ui
  • External Render Engine API
  • Console and Reports Editor
  • Scopes Display in the Image Editor
  • Non-blocking Reports
  • Screw Modifier
  • Pivot Constraint
  • Fluid Particles
  • Network Render
  • Game Engine Mode
  • Approximate Indirect Light
  • Improved sequencer core: it's faster and needs less memory
  • GameLogic/Audaspace GSoC project merged
  • "compact UI" removed
  • load binary data as .blend from memory
  • Installer for Windows installs since 2.56 in %USERPROFILE% by default

Fixed issues since Blender 2.56 Beta

This quick-fix release of Blender 2.56 fixes 24 bugs (121 commits, 13 developers).

  • #[25388] Export to X3D generates texture fields in X3D file for objects which have to texture specified.
  • #[25407] OGL Render leaves static GLSL shadows
  • #[25414] Entering a newline before a : still indents it
  • #[25415] Circle Selection does not work on bones in Pose mode
  • #[25416] Precision in glare node doesn't match display
  • #[25420] Sequencer View Zoom operator hidden
  • #[25425] Problem with hiding the console. (Windows)
  • #[25429] Armature modifier and inverted vertex group
  • #[25435] old bump mapping + mip map breaks on toggling
  • #[25437] Crash related to Bezier Animation
  • #[25441] Copy Transforms Constraint head/tail fixin'
  • #[25442] Crash on dragEnter when in full screen mode
  • #[25445] Application freezes after create a cone and press Ctrl+R
  • #[25446] The little preview sphere don't update
  • #[25447] SceneObjects null pointer dereference crash
  • #[25449] Crash on Add Nurbs Sphere w/ "to view" set in prefs.
  • #[25451] User Preferences - Render Output path problem
  • #[25456] Using "Live Unwrap" resets unwraping method to "Angle Based"
  • #[25459] Zooming out with view3d.zoom() crashes blender completely
  • #[25463] 2.56: SEGFAULT when exporting default scene to COLLADA
  • #[25470] single property driver vars don't update
  • #[25471] UI glitch - image editor scopes resize to negative height (+patch)
  • #[25483] Brush appearance color
  • #[25486] Metaball Select All function doesn't show (error)

More information is available on Blender's official website http://www.blender.org/development/release-logs/blender-256-beta/